Screenshot of Alkemion Studio 0.6.4

Alkemion Studio v0.6.4 (first public release!)

Hi everyone! We’re so excited to share the first public release of Alkemion Studio. It’s been an intense and challenging year of development and we’re really looking forward to what you guys will do with the application!

Here is a list of the Features:

  • Node-based story design to create and structure any type of TTRPG-tailored content.
  • Interactive and customizable board to brainstorm your module and represent it visually. With drag-and-drop, context menu, zooming, panning, toolbar, asset tree, pinnable information windows, grid snapping, customizable colors.
  • Customizable Tokens: to represent your Nodes on the Board exactly the way you want them.
  • Node linking to add structure to your Modules with multiple settings to manage how these links are displayed on the Board.
  • Group Nodes as an additional way of adding structure and nest other Nodes so you can manipulate them as a group.
  • Widgets to decorate and customize your Board with purely visual tokens.
  • Anchors tokens allowing users to navigate between Modules with a simple click.
  • Board sharing to generate unique links and share read-only versions of your creations with anyone.
  • Random Tables with a predefined selection covering many topics and the possibility to link any Node to a table, making it a Random Node.
  • Constant automatic save, so you can focus on creating and let the application handle the saving in the background.
  • Visual Library featuring tens of thousands of images and icons to sparkle inspiration, incarnate your Nodes or decorate your Board.
  • Undo/Redo system so you can comfortably make mistakes. Or not.
  • Dynamic text editor to process your text according to your own worflow: work with the whole document, or with only a selection of Nodes.
  • Templates system so you can build your own library of re-usable content blocks or import those shared by Alkemion and the community.
  • Text, Markdown and print/PDF export.

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