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  • Alkemion Studio v0.7.0

    Alkemion Studio v0.7.0

    Oct 3, 2024

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    by

    Alkemion
    in Releases

    Hey, everyone! Today, we’ve released a substantial Editor-focused update bringing changes, redesigns, quality-of-life fixes, and some new features! Here are the release notes, hope you’ll enjoy!

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  • Alkemion Studio v0.6.9

    Alkemion Studio v0.6.9

    Sep 18, 2024

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    by

    Alkemion
    in Releases

    Hi all! New features at the ready! Editor floating window, resizable floating windows, new theme…

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  • Alkemion Studio v0.6.8

    Alkemion Studio v0.6.8

    Aug 30, 2024

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    by

    Alkemion
    in Releases

    Howdy! New features incoming! Node mentions, token duplication, new anchor type…

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  • Alkemion Studio v0.6.7

    Alkemion Studio v0.6.7

    Aug 16, 2024

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    by

    Alkemion
    in Releases

    Hey, everyone! New update! External links in the Editor, random tables in reader mode…

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  • Alkemion Studio v0.6.6

    Alkemion Studio v0.6.6

    Aug 2, 2024

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    by

    Alkemion
    in Releases

    Hi, all! Some new exciting features coming your way with this update! Custom random tables, Asset Library…

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  • Alkemion Studio v0.6.5

    Alkemion Studio v0.6.5

    Jul 19, 2024

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    by

    Alkemion
    in Releases

    Hey everyone! We’ve just released a small update, introducing some bug fixes and quality-of-life improvements!

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  • Alkemion Studio v0.6.4 (first public release!)

    Alkemion Studio v0.6.4 (first public release!)

    Jul 2, 2024

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    by

    Alkemion
    in Releases

    Hi everyone! We’re so excited to share the first public release of Alkemion Studio. It’s been an intense and challenging year of development and we’re really looking forward to what you guys will do with the application! Here’s a list of the Features!

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  • The Origins of Alkemion Studio

    The Origins of Alkemion Studio

    Apr 6, 2024

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    by

    Alkemion
    in Alkemion

    I love brainstorming new scenarios, sourcebooks or backstories. Starting with a blank page, setting some constraints, adding random pieces, finding connections, and pulling the thread until something cool emerges. This process is one of my favorite parts of practicing RPGs. It can almost be a game in itself. After all, solo roleplaying is built upon this brainstorming and writing feedback loop.

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  • Character Backstories as Plot Points

    Character Backstories as Plot Points

    Jan 23, 2024

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    by

    Alkemion
    in Inspiration

    Integrating character backstories into the heart of our scenarios or campaigns is a subtle but particularly powerful tool in the GM’s arsenal. It’s one that I’m particularly fond of. When used properly, this technique offers two benefits: it deepens the link between the players and the story, and it enriches the universe of your games with personal issues.

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  • The Original Multiclassers: Historical Professions with Unexpected Pairings

    The Original Multiclassers: Historical Professions with Unexpected Pairings

    Jul 19, 2023

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    by

    Alkemion
    in Inspiration

    A few weeks ago, I found myself diving into the rich history of glovemakers’ and perfumers’ guilds for a writing project completely outside the TTRPG sphere. Immersing myself in the world of these medieval craftsmen who not only made gloves but also concocted fragrances to scent them, I became very interested in this unique blend of professions. Shortly afterwards, I was shown a Dutch painting of a barber-surgeon at work. Coming across this new and unusual combination of professions inspired me to research other interesting historical job pairings.

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